Windows and Mac Os native version Added


A native windows and mac binary has been added to the downloads, so people using pc's and mac's can also enjoy the playdate version of the game. This is using my playdate SDL2 api. Initially i did not add these files because the game makes use of masks which does not work correctly in the SDL2 api. However i managed to disable the the mask parts for these native versions and now it's playable.

The windows version is a simple download for your architecture, extracting it and running game.exe or you can use the itch.io client to download and play it.

If you download and run the game using the mac itch.io client there do not seem to be any problems.
However if you download the archive manually, you will need to extract it first. Mac Os will also complain about security things saying it can't open the app and it should be moved to the recycle bin, when double clicking it. You should right click the game's app file and choose open then. It will complain one more time but there will be an option to open the game. Also you should move the game's app to the Applications section of Mac Os or at least some other folder than the folder where you extracted it or you may encounter issues (like not saving progress, not loading levels, ...), due to apple translocation functionality and read only file system in such situations. This is normal for apps on Mac Os apparently. 

The Mac Os game is compiled as an intel x64 binary on Mac Os 12, but i tested it in Mac Os 14 in my vm and it worked fine. 
Someone also tested the game on a real mac using apple silicon cpu's (M1, M2, M3 ...) and it ran fine as well although the intel code will be transpiled to arm code while the application is running. but this seemed to work fine as well. 

Files

Dynamate i686.zip 14 MB
Dec 15, 2023
Dynamate x86_64.zip 14 MB
Dec 15, 2023
Dynamate playdate Mac Os (x64).tar.gz 12 MB
Dec 15, 2023

Get Dynamate (Playdate + Windows + Mac)

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